WoOOL

Play World of WoOOLcraft in your browser. Log in with your game account — new accounts are made in the desktop client.

developer tools

login / character screens (chunk 4): the page connects on load and the login screen appears — nothing is sent until you press Log In. See the screens without a session: ?loginfixture=1 (add &result=0..11 for a login-result message), ?selectfixture=1 (add &count=3 for the only page where Create is clickable, &count=0 for an empty account), ?createfixture=1, ?deletefixture=1. Each prints a [namefixture] … reading line to the console.
repro a reported view without a session: add ?cam=x,y — paste the camera X,Y from the census line below, e.g. ?cam=245,245.
light layer (chunk 9e): it turns on once a session has a day time. Without a session, add ?light=off|light|night|twilight|default:<0..1>|dead (view-only override, labelled on the info line); ?mapfile=<name> loads Map/<name>.nmp for the ?cam view, e.g. ?mapfile=txwc02&cam=137,23&light=night for the light shafts; ?lightscene=1 feeds a lit scene through the real handlers with the day stepping down to night; ?lightprobe is the load-time pixel instrument (LIGHTPROBE n case(s) · k FAILED on the status line).
Needs the relay running against a test server (§R8). These controls are shown on any URL that carries a parameter and hidden on the bare one — ?dev=1 forces them on, ?dev=0 hides them on a parameter URL.

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